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CHI
2011
ACM
14 years 10 months ago
Knowing funny: genre perception and categorization in social video sharing
Categorization of online videos is often treated as a tag suggestion task; tags can be generated by individuals or by machine classification. In this paper, we suggest categoriza...
Jude Yew, David A. Shamma, Elizabeth F. Churchill
HRI
2006
ACM
16 years 10 days ago
Interaction debugging: an integral approach to analyze human-robot interaction
Along with the development of interactive robots, controlled experiments and field trials are regularly conducted to stage human-robot interaction. Experience in this field has sh...
Tijn Kooijmans, Takayuki Kanda, Christoph Bartneck...
CHI
2002
ACM
16 years 6 months ago
Making sense of sensing systems: five questions for designers and researchers
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...
ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
CHI
2002
ACM
16 years 6 months ago
Applying patterns of cooperative interaction to work (re)design: e-government and planning
This paper presents patterns of cooperative interaction derived from ethnographic studies of cooperative work as devices for generalisation, re-use and design. These patterns cons...
David Martin, Mark Rouncefield, Ian Sommerville