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HCI
2009
15 years 4 months ago
Instant Online Communities as a Means to Foster Conferences
Abstract. In this paper we introduce an instant online community (IOC) solution as an add-on for existing websites. The IOC enables social interaction between the main content prov...
Martin Christof Kindsmüller, Jan Milz, Johann...
CHI
2004
ACM
16 years 6 months ago
A social proxy for distributed tasks: design and evaluation of a working prototype
This paper describes an approach to managing tasks and processes that are distributed across a large number of people. The basic idea is to use a social visualization called a tas...
Thomas Erickson, Wei Huang, Catalina Danis, Wendy ...
ACMACE
2005
ACM
15 years 12 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
CHI
2007
ACM
16 years 6 months ago
Task and social visualization in software development: evaluation of a prototype
As open source development has evolved, differentiation of roles and increased sophistication of collaborative processes has occurred. Recently, we described coordination issues i...
Jason B. Ellis, Shahtab Wahid, Catalina Danis, Wen...
HRI
2006
ACM
16 years 8 days ago
Effects of adaptive robot dialogue on information exchange and social relations
Human-robot interaction could be improved by designing robots that engage in adaptive dialogue with users. An adaptive robot could estimate the information needs of individuals an...
Cristen Torrey, Aaron Powers, Matthew Marge, Susan...