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HRI
2006
ACM
16 years 5 days ago
Using context and sensory data to learn first and second person pronouns
We present a method of grounded word learning that is powerful enough to learn the meanings of first and second person pronouns. The model uses the understood words in an utteran...
Kevin Gold, Brian Scassellati
JCDL
2009
ACM
133views Education» more  JCDL 2009»
16 years 21 days ago
EnTag: enhancing social tagging for discovery
The EnTag (Enhanced Tagging for Discovery) project investigated the effect on indexing and retrieval when using only social tagging versus when using social tagging in combination...
Koraljka Golub, Jim Moon, Douglas Tudhope, Catheri...
CHI
2007
ACM
16 years 6 months ago
Voyagers and voyeurs: supporting asynchronous collaborative information visualization
This paper describes mechanisms for asynchronous collaboration in the context of information visualization, recasting visualizations as not just analytic tools, but social spaces....
Jeffrey Heer, Fernanda B. Viégas, Martin Wa...
CDC
2008
IEEE
141views Control Systems» more  CDC 2008»
16 years 20 days ago
Distributed welfare games with applications to sensor coverage
We consider a variation of the resource allocation problem. In the traditional problem, there is a global planner who would like to assign a set of players to a set of resources s...
Jason R. Marden, Adam Wierman
PODC
2010
ACM
15 years 10 months ago
Bayesian ignorance
We quantify the effect of Bayesian ignorance by comparing the social cost obtained in a Bayesian game by agents with local views to the expected social cost of agents having glob...
Noga Alon, Yuval Emek, Michal Feldman, Moshe Tenne...