In the analysis of criminal behaviour, a combination of biological, psychological and social aspects may be taken into account. Dynamical modelling methods developed in recent year...
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
In the research project `Reach', we investigate the potential for new forms of communication and expression to be incorporated dynamically and interactively into the things t...
This paper presents the case of Arinia, a custommade piece of social software with strong similarities to today’s microblogging applications. Arinia has been in use in a medium-...
By examining the information practices of a punk-rock subculture, we investigate the limits of social media systems, particularly limits exposed by practices of secrecy. Looking a...
Jessica Lingel, Aaron Trammell, Joe Sanchez, Mor N...