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CHI
2006
ACM
16 years 7 months ago
Three robot-rooms: the AWE project
We describe innovative new work in the development of an "animated architecture." Specifically, we describe our early research aimed at the creation of intelligent, prog...
Ian D. Walker, James C. Witte, Keith Evan Green, L...
ACMACE
2010
ACM
15 years 1 months ago
Exploiting MMORPG log data toward efficient RMT player detection
To detect players who are engaged in real-money trading (RMT) in massively multi-player online role-playing games (MMORPGs), behavior of players was analyzed using log data of a c...
Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hi...
ITICSE
2005
ACM
16 years 6 days ago
A research-led curriculum in multimedia: learning about convergence
Traditional teaching methods have acknowledged limitations. Lectures may be used to transmit information efficiently, but often fail to motivate students to engage with the subjec...
Hugh C. Davis, Su White
CHI
2008
ACM
16 years 7 months ago
Informatics at UC Irvine
Computer Science, as a single discipline, can no longer speak to the broad relevance of digital technologies in society. The Department of Informatics in the Donald Bren School of...
Paul Dourish, Gillian R. Hayes, Lilly Irani, Charl...
SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
15 years 6 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...