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TEDU
2008
126views Education» more  TEDU 2008»
15 years 6 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
CSCW
1998
ACM
15 years 6 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
LOGCOM
2002
116views more  LOGCOM 2002»
15 years 6 months ago
Formalizing Collaborative Decision-making and Practical Reasoning in Multi-agent Systems
paper, we present an abstract formal model of decision-making in a social setting that covers all aspects of the process, from recognition of a potential for cooperation through t...
Pietro Panzarasa, Nicholas R. Jennings, Timothy J....
ICOODB
2010
171views Database» more  ICOODB 2010»
15 years 4 months ago
Data Model Driven Implementation of Web Cooperation Systems with Tricia
Abstract. We present the data modeling concepts of Tricia, an opensource Java platform used to implement enterprise web information systems as well as social software solutions inc...
Thomas Büchner, Florian Matthes, Christian Ne...
CSCW
2011
ACM
15 years 26 days ago
(Whose) value-sensitive design: a study of long- distance relationships in an Arabic cultural context
This paper describes a qualitative study of how 11 Arab individuals use technology in the context of their longdistance romantic relationships. Our participants’ communication p...
Tamara Alsheikh, Jennifer A. Rode, Siân E. L...