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ICIP
2008
IEEE
16 years 8 months ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
WINE
2005
Springer
109views Economy» more  WINE 2005»
16 years 15 days ago
New Algorithms for Mining the Reputation of Participants of Online Auctions
The assessment of credibility and reputation of contractors in online auctions is the key issue in providing reliable environment for customer-to-customer e-commerce. Confident re...
Mikolaj Morzy
TIT
2011
149views more  TIT 2011»
15 years 2 months ago
Network Coding for Computing: Cut-Set Bounds
Abstract—The following network computing problem is considered. Source nodes in a directed acyclic network generate independent messages and a single receiver node computes a tar...
Rathinakumar Appuswamy, Massimo Franceschetti, Nik...
SIGSOFT
2010
ACM
15 years 4 months ago
Multiplicity computing: a vision of software engineering for next-generation computing platform applications
New technologies have recently emerged to challenge the very nature of computing: multicore processors, virtualized operating systems and networks, and data-center clouds. One can...
Cristian Cadar, Peter Pietzuch, Alexander L. Wolf
CSCW
2006
ACM
16 years 1 months ago
Moving office: inhabiting a dynamic building
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. ...
Holger Schnädelbach, Alan Penn, Phil Steadman...