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192
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NDSS
2006
IEEE
16 years 28 days ago
Trust Negotiation with Hidden Credentials, Hidden Policies, and Policy Cycles
In an open environment such as the Internet, the decision to collaborate with a stranger (e.g., by granting access to a resource) is often based on the characteristics (rather tha...
Keith B. Frikken, Jiangtao Li, Mikhail J. Atallah
NDSS
2006
IEEE
16 years 28 days ago
Software Self-Healing Using Collaborative Application Communities
Software monocultures are usually considered dangerous because their size and uniformity represent the potential for costly and widespread damage. The emerging concept of collabor...
Michael E. Locasto, Stelios Sidiroglou, Angelos D....
152
Voted
MM
2006
ACM
89views Multimedia» more  MM 2006»
16 years 26 days ago
Towards scalable delivery of video streams to heterogeneous receivers
The required real-time and high-rate transfers for multimedia data severely limit the number of requests that can be serviced concurrently by Video-on-Demand (VOD) servers. Resour...
Bashar Qudah, Nabil J. Sarhan
NETGAMES
2006
ACM
16 years 26 days ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
SACMAT
2006
ACM
16 years 26 days ago
Traust: a trust negotiation-based authorization service for open systems
In recent years, trust negotiation (TN) has been proposed as a novel access control solution for use in open system environments in which resources are shared across organizationa...
Adam J. Lee, Marianne Winslett, Jim Basney, Von We...
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