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PERSUASIVE
2009
Springer
16 years 28 days ago
A behavior model for persuasive design
This paper presents a new model for understanding human behavior. In this model (FBM), behavior is a product of three factors: motivation, ability, and triggers, each of which has...
B. J. Fogg
SAB
2004
Springer
198views Optimization» more  SAB 2004»
15 years 11 months ago
A Review of Probabilistic Macroscopic Models for Swarm Robotic Systems
Abstract. In this paper, we review methods used for macroscopic modeling and analyzing collective behavior of swarm robotic systems. Although the behavior of an individual robot in...
Kristina Lerman, Alcherio Martinoli, Aram Galstyan
ICC
2007
IEEE
193views Communications» more  ICC 2007»
16 years 21 days ago
A Semantic Context Model for Location-Based Cooperative Mobile Computing
—This paper addresses context issues in pervasive mobile computing and presents a semantic context model to support location based cooperative mobile applications. In this paper,...
Bin Hu, Philip Moore, Hsiai-Hwa Chen
ATAL
2010
Springer
15 years 7 months ago
An architecture for modular distributed simulation with agent-based models
Agent-based simulations are an increasingly popular means of exploring and understanding complex social systems. In order to be useful, these simulations must capture a range of a...
David Scerri, Alexis Drogoul, Sarah L. Hickmott, L...
INTERNET
2010
141views more  INTERNET 2010»
15 years 4 months ago
Computing for Human Experience: Semantics-Empowered Sensors, Services, and Social Computing on the Ubiquitous Web
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Amit Sheth