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CSCW
2011
ACM
15 years 1 months ago
Scheduling in variable-core collaborative systems
The performance of a collaborative system depends on how two mandatory collaborative tasks, processing and transmission of user commands, are scheduled. We have developed multiple...
Sasa Junuzovic, Prasun Dewan
ATAL
2009
Springer
16 years 1 months ago
A self-organizing neural network architecture for intentional planning agents
This paper presents a model of neural network embodiment of intentions and planning mechanisms for autonomous agents. The model bridges the dichotomy of symbolic and non-symbolic ...
Budhitama Subagdja, Ah-Hwee Tan
VRML
2004
ACM
16 years 7 days ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
COMPGEOM
2001
ACM
15 years 10 months ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation o...
George W. Hart
ICFCA
2009
Springer
16 years 1 months ago
Revisiting the Potentialities of a Mechanical Thesaurus
This paper revisits the lattice-based thesaurus models which Margaret Masterman used for machine translation in the 1950’s and 60’s. Masterman’s notions are mapped onto moder...
Uta Priss, L. John Old