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IJCAI
2007
15 years 8 months ago
A Game-Theoretic Analysis of Strictly Competitive Multiagent Scenarios
This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...
BCSHCI
2009
15 years 8 months ago
Using technologies to support reminiscence
This paper is about the evolution of a system prototype called Pensieve whose goal is to support people's reminiscing practices. A number of technologies exist to manage memo...
Dan Cosley, Kathy Akey, Brian Alson, Jonathan Baxt...
AIS
2007
Springer
15 years 7 months ago
Virtual meeting rooms: from observation to simulation
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...
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JSAC
2006
99views more  JSAC 2006»
15 years 6 months ago
Incentives for large peer-to-peer systems
We consider problems of provisioning an excludable public good amongst n potential members of a peer-to-peer system who are able to communicate information about their private pre...
Costas Courcoubetis, Richard R. Weber
EKAW
2010
Springer
15 years 5 months ago
TagSorting: A Tagging Environment for Collaboratively Building Ontologies
Social Tagging Systems (STS) empower users to classify and organize resources and to improve the retrieval performance over the tagged resources. In this paper we argue that the po...
Leyla Jael García-Castro, Martin Hepp, Alex...