We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
Biological systems are far more complex and robust than systems we can engineer today. One way to increase the complexity and robustness of our engineered systems is to study how ...
Formalized study of self-assembly has led to the definition of the tile assembly model, a highly distributed parallel model of computation that may be implemented using molecules ...
Based on a revision of the common task understanding in model-based approaches a formal meta model is proposed which allows more expressive task descriptions. A task is considered ...