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GECCO
2006
Springer
189views Optimization» more  GECCO 2006»
15 years 10 months ago
Game theory as a new paradigm for phenotype characterization of genetic algorithms
In this paper, it is presented a new way to characterize the phenotype in the context of Genetic Algorithms through the use of Game Theory as a theoretical foundation to define a ...
Otávio Noura Teixeira, Artur Noura Teixeira...
ACMACE
2010
ACM
15 years 1 months ago
Exploiting MMORPG log data toward efficient RMT player detection
To detect players who are engaged in real-money trading (RMT) in massively multi-player online role-playing games (MMORPGs), behavior of players was analyzed using log data of a c...
Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hi...
ATAL
2011
Springer
14 years 6 months ago
Forgetting through generalisation: a companion with selective memory
This research investigates event generalisation in computational episodic memory for artificial companions. Two studies indicated a preference of a biologically-inspired selectiv...
Mei Yii Lim, Ruth Aylett, Patrícia Amâ...
MOBISYS
2010
ACM
15 years 9 months ago
MoVi: mobile phone based video highlights via collaborative sensing
Sensor networks have been conventionally defined as a network of sensor motes that collaboratively detect events and report them to a remote monitoring station. This paper makes a...
Xuan Bao, Romit Roy Choudhury
SODA
2010
ACM
176views Algorithms» more  SODA 2010»
16 years 4 months ago
Self-improving Algorithms for Convex Hulls
We describe an algorithm for computing planar convex hulls in the self-improving model: given a sequence I1, I2, . . . of planar n-point sets, the upper convex hull conv(I) of eac...
Kenneth L. Clarkson, Wolfgang Mulzer, C. Seshadhri