We quantify the effect of Bayesian ignorance by comparing the social cost obtained in a Bayesian game by agents with local views to the expected social cost of agents having glob...
Noga Alon, Yuval Emek, Michal Feldman, Moshe Tenne...
Social Tagging is the process by which many users add metadata in the form of keywords, to annotate and categorize items (songs, pictures, web links, products etc.). Social tagging...
Online social media are complementing and in some cases replacing person-to-person social interaction and redefining the diffusion of information. In particular, microblogs have ...
Jacob Ratkiewicz, Michael Conover, Mark Meiss, Bru...
One of the greatest challenges in the modern biological and social sciences has been to understand the evolution of altruistic and cooperative behaviors. General outlines of the an...
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...