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PODC
2010
ACM
15 years 10 months ago
Bayesian ignorance
We quantify the effect of Bayesian ignorance by comparing the social cost obtained in a Bayesian game by agents with local views to the expected social cost of agents having glob...
Noga Alon, Yuval Emek, Michal Feldman, Moshe Tenne...
IFIP12
2009
15 years 4 months ago
User Recommendations based on Tensor Dimensionality Reduction
Social Tagging is the process by which many users add metadata in the form of keywords, to annotate and categorize items (songs, pictures, web links, products etc.). Social tagging...
Panagiotis Symeonidis
WWW
2011
ACM
15 years 1 months ago
Truthy: mapping the spread of astroturf in microblog streams
Online social media are complementing and in some cases replacing person-to-person social interaction and redefining the diffusion of information. In particular, microblogs have ...
Jacob Ratkiewicz, Michael Conover, Mark Meiss, Bru...
ECAL
2005
Springer
16 years 3 days ago
Artificial Life Meets Anthropology: A Case of Aggression in Primitive Societies
One of the greatest challenges in the modern biological and social sciences has been to understand the evolution of altruistic and cooperative behaviors. General outlines of the an...
Mikhail S. Burtsev
ATAL
2004
Springer
15 years 12 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...