We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
This paper addresses the fundamental problem of computing stable medial representations of 3D shapes. We propose a spatially adaptive classification of geometric features that yi...
We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. While much work has concentrated on parameterizing polygon meshes, little if any wo...
We often reach conclusions partially on the basis that we do not have evidence that the conclusion is false. A newspaper story warning that the local water supply has been contamin...
IP multicast has fueled an assortment of large-scale applications over the Internet ranging from interactive video conferencing to whiteboards to video recording on-demand systems...