In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Recent applications of game theory in security domains use algorithms to solve a Stackelberg model, in which one player (the leader) first commits to a mixed strategy and then th...
This contribution presents a knowledge-based model of the agents’ mutual awareness (social knowledge) and justifies its role in various classes of applications of the concept of...
In this paper, we present an approach to monitor human activities such as entry, exit and break times of people in a workplace environment. The companion robot then learns the use...
Amol A. Deshmukh, Mei Yii Lim, Michael Kriegel, Ru...