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» Social Computing: Fundamentals and applications
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ACMACE
2009
ACM
16 years 1 months ago
Running or gaming
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
VISUALIZATION
2005
IEEE
16 years 3 days ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
ATAL
2010
Springer
15 years 7 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
CVPR
2009
IEEE
17 years 29 days ago
On Edge Detection on Surfaces
Edge detection in images has been a fundamental problem in computer vision from its early days. Edge detection on surfaces, on the other hand, has received much less attention. ...
Michael Kolomenkin, Ayellet Tal, Ilan Shimshoni
ICPP
2007
IEEE
16 years 26 days ago
Efficient Parallel Algorithm for Optimal Three-Sequences Alignment
Sequence alignment is a fundamental problem in the computational biology. Many alignment methods have been proposed in the literature, such as pair-wise sequence alignment (2SA), ...
Chun-Yuan Lin, Chen Tai Huang, Yeh-Ching Chung, Ch...