Sciweavers

6212 search results - page 915 / 1243
» Skin-Color Modeling and Adaptation
Sort
View
3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 10 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
3DPVT
2006
IEEE
229views Visualization» more  3DPVT 2006»
15 years 10 months ago
Fast and Efficient Dense Variational Stereo on GPU
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
Julien Mairal, Renaud Keriven, Alexandre Chariot
APNOMS
2006
Springer
15 years 10 months ago
Path Hopping Based on Reverse AODV for Security
In Ad hoc networks, malicious nodes can enter in radio transmission range on the routing path and disrupt network activity. Therefore, protecting from intrusion of malicious node a...
Elmurod Talipov, Donxue Jin, JaeYoun Jung, Ilkhyu ...
CGI
2004
IEEE
15 years 10 months ago
Depicting Shape Features with Directional Strokes and Spotlighting
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
175
Voted
ATAL
2006
Springer
15 years 10 months ago
Rule value reinforcement learning for cognitive agents
RVRL (Rule Value Reinforcement Learning) is a new algorithm which extends an existing learning framework that models the environment of a situated agent using a probabilistic rule...
Christopher Child, Kostas Stathis