In this paper, we present a non-rigid quasi-dense matching method and its application to object recognition and segmentation. The matching method is based on the match propagation...
Abstract. In this paper, we introduce background cut, a high quality and realtime foreground layer extraction algorithm. From a single video sequence with a moving foreground objec...
For compression of 3-D dynamic meshes, the novel framework of so-called frame-based animated mesh compression (FAMC) has been introduced recently. In this context, we propose an e...
In this paper, a new recursive algorithm is proposed for optimal estimation of similarity measure used in a content-based retrieval system. This is performed through a relevance f...
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...