Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved, and the need to support a wide variety of differe...
Erhan Ekmekcioglu, Banu Gunel, Maheshi B. Dissanay...
Stream languages explicitly describe fork-join parallelism and pipelines, offering a powerful programming model for many-core Multi-Processor Systems on Chip (MPSoC). In an embedd...
This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...
SCA (Service Component Architecture) is an OASIS standard for describing service-oriented middleware architectures. In particular, SCA promotes a disciplined way for designing dis...
Frame delay variance in CSMA/CA networks is large. Wireless applications may require both, limited mean delay and limited delay jitter. These parameters can be derived easily from ...