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GAMEON
2001
15 years 7 months ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer
ESWS
2005
Springer
15 years 12 months ago
Temporal RDF
The Resource Description Framework (RDF) is a metadata model and language recommended by the W3C. This paper presents a framework to incorporate temporal reasoning into RDF, yieldi...
Claudio Gutiérrez, Carlos A. Hurtado, Aleja...
WLP
2004
Springer
15 years 11 months ago
Deductive and Inductive Reasoning on Spatio-Temporal Data
Abstract. We present a framework for a declarative approach to spatiotemporal reasoning on geographical data, based on the constraint logical language STACLP, which offers deducti...
Mirco Nanni, Alessandra Raffaetà, Chiara Re...
UIST
1998
ACM
15 years 10 months ago
The Music Notepad
We present a system for entering common music notation based on 2D gestural input. The key feature of the system is the look-and-feel of the interface which approximates sketching...
Andrew S. Forsberg, Mark Dieterich, Robert C. Zele...
IJAR
2008
90views more  IJAR 2008»
15 years 6 months ago
The Dempster-Shafer calculus for statisticians
The Dempster-Shafer (DS) theory of probabilistic reasoning is presented in terms of a semantics whereby every meaningful formal assertion is associated with a triple (p, q, r) whe...
Arthur P. Dempster