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TOG
2002
109views more  TOG 2002»
15 years 6 months ago
Level set surface editing operators
We present a level set framework for implementing editing operators for surfaces. Level set models are deformable implicit surfaces where the deformation of the surface is control...
Ken Museth, David E. Breen, Ross T. Whitaker, Alan...
PAMI
2007
161views more  PAMI 2007»
15 years 6 months ago
Silhouette Coherence for Camera Calibration under Circular Motion
We present a new approach to camera calibration as a part of a complete and practical system to recover digital copies of sculpture from uncalibrated image sequences taken under t...
Carlos Hernández, Francis Schmitt, Roberto ...
PAMI
2007
241views more  PAMI 2007»
15 years 6 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
PVLDB
2008
160views more  PVLDB 2008»
15 years 6 months ago
BayesStore: managing large, uncertain data repositories with probabilistic graphical models
Several real-world applications need to effectively manage and reason about large amounts of data that are inherently uncertain. For instance, pervasive computing applications mus...
Daisy Zhe Wang, Eirinaios Michelakis, Minos N. Gar...
PVLDB
2008
99views more  PVLDB 2008»
15 years 6 months ago
Industry-scale duplicate detection
Duplicate detection is the process of identifying multiple representations of a same real-world object in a data source. Duplicate detection is a problem of critical importance in...
Melanie Weis, Felix Naumann, Ulrich Jehle, Jens Lu...
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