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CORR
2008
Springer
154views Education» more  CORR 2008»
15 years 6 months ago
On Pure and (approximate) Strong Equilibria of Facility Location Games
We study social cost losses in Facility Location games, where n selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed...
Thomas Dueholm Hansen, Orestis Telelis
CORR
2007
Springer
111views Education» more  CORR 2007»
15 years 6 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
CORR
2007
Springer
117views Education» more  CORR 2007»
15 years 5 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
CORR
2010
Springer
76views Education» more  CORR 2010»
15 years 6 months ago
An analysis of a war-like card game
In his book "Mathematical Mind-Benders", Peter Winkler poses the following open problem, originally due to the first author: "[In the game Peer Pressure,] two player...
Boris Alexeev, Jacob Tsimerman
CORR
2010
Springer
172views Education» more  CORR 2010»
15 years 6 months ago
Alternating-Offer Bargaining Games over the Gaussian Interference Channel
This paper tackles the problem of how two selfish users jointly determine the operating point in the achievable rate region of a two-user Gaussian interference channel through barg...
Xi Liu, Elza Erkip