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VRST
1998
ACM
15 years 11 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
151
Voted
PADS
1996
ACM
15 years 11 months ago
Experiments in Automated Load Balancing
One of the promises of parallelized discrete-event simulation is that it might provide significant speedups over sequential simulation. In reality, high performance cannot be achi...
Linda F. Wilson, David M. Nicol
WSC
1997
15 years 8 months ago
MODSIM III - A Tutorial
This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
John Goble
ATAL
2008
Springer
15 years 8 months ago
The Use of Norms Violations to Model Agents Behavioral Variety
In multi-agent applications, normative systems are usually used to regulate the behavior of the agents. They provide an efficient means to ensure limited deviations from an expecte...
Benoit Lacroix, Philippe Mathieu, Andras Kemeny
SIMULATION
1998
83views more  SIMULATION 1998»
15 years 6 months ago
Libraries of Reusable Models: Theory and Application
Setting up a simulation model is more than writing down state equations and running them on a computer. A lot of conceptual information about the physics and engineering aspects o...
Arno Breunese, Jan L. Top, Jan F. Broenink, J. M. ...