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IPPS
1998
IEEE
15 years 10 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
SMILE
1998
Springer
15 years 10 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
IPPS
1997
IEEE
15 years 10 months ago
Interoperability of Data Parallel Runtime Libraries
This paper describes a framework for providing the ability to use multiple specialized data parallel libraries and/or languages within a single application. The ability to use mul...
Guy Edjlali, Alan Sussman, Joel H. Saltz
VISUALIZATION
1996
IEEE
15 years 10 months ago
Illustrating Transparent Surfaces with Curvature-Directed Strokes
Transparency can be a useful device for simultaneously depicting multiple superimposed layers of information in a single image. However, in computer-generated pictures -as in phot...
Victoria Interrante, Henry Fuchs, Stephen M. Pizer
HPCN
1997
Springer
15 years 10 months ago
The 3D Object Mediator: Handling 3D Models on Internet
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...