We consider the problem of recognizing an object from its silhouette. We focus on the case in which the camera translates, and rotates about a known axis parallel to the image, suc...
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
We are building an operating system in which an integral run-time code generator constantly strives to improve the quality of already executing code. Our system is based on a plat...
: This project sets a discussion about possible improvements for mobile menu structuring. Navigation on mobile phones is supposed to get quicker and easier. To reach for better use...
Katrin Sauerwein, Nathalie Prevost, Alexander De L...
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...