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ROBOCUP
1998
Springer
98views Robotics» more  ROBOCUP 1998»
15 years 11 months ago
A User Oriented System for Developing Behavior Based Agents
Developing agents for simulation environments is usually the responsibility of computer experts. However, as domain experts have superior knowledge of the intended agent behavior, ...
Paul Scerri, Silvia Coradeschi, Anders Törne
SIGGRAPH
1996
ACM
15 years 11 months ago
Adding Force Feedback to Graphics Systems: Issues and Solutions
Integrating force feedback with a complete real-time virtual environment system presents problems which are more difficult than those encountered in building simpler forcefeedback...
William R. Mark, Scott C. Randolph, Mark Finch, Ja...
ARCS
2007
Springer
15 years 11 months ago
Toward Self-adaptive Embedded Systems: Multi-objective Hardware Evolution
Abstract. Evolutionary hardware design reveals the potential to provide autonomous systems with self-adaptation properties. We first outline an architectural concept for an intrins...
Paul Kaufmann, Marco Platzner
GECCO
2006
Springer
178views Optimization» more  GECCO 2006»
15 years 11 months ago
A dynamic approach to artificial immune systems utilizing neural networks
The purpose of this work is to propose an immune-inspired setup to use a self-organizing map as a computational model for the interaction of antigens and antibodies. The proposed ...
Stefan Schadwinkel, Werner Dilger
IWCMC
2010
ACM
15 years 9 months ago
Packet level scheduling schemes for multi-user MIMO systems with beamforming
We investigate the packet-level scheduling for the downlink of multiple-input multiple-output (MIMO) multi-user systems using beamforming. We consider the traffic arrival process ...
Masoomeh Torabzadeh, Wessam Ajib