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TOG
2002
130views more  TOG 2002»
15 years 6 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
VC
2002
129views more  VC 2002»
15 years 6 months ago
Modeling a Murex cabritii sea shell with a structured implicit surface modeler
Implicit surface modeling systems have been used since the mid-1980s for the generation of cartoon-like characters. Recently implicit models combined with constructive solid geome...
Callum Galbraith, Przemyslaw Prusinkiewicz, Brian ...
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
15 years 6 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
186
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CCS
2010
ACM
15 years 5 months ago
Protecting location privacy against inference attacks
GPS-enabled mobile devices are a quickly growing market and users are starting to share their location information with each other through services such as Google Latitude. Locati...
Kazuhiro Minami, Nikita Borisov
KAIS
2010
139views more  KAIS 2010»
15 years 5 months ago
Periodic subgraph mining in dynamic networks
In systems of interacting entities such as social networks, interactions that occur regularly typically correspond to significant, yet often infrequent and hard to detect, interact...
Mayank Lahiri, Tanya Y. Berger-Wolf
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