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PADS
2009
ACM
16 years 1 months ago
GPU-based Real-Time Execution of Vehicular Mobility Models in Large-Scale Road Network Scenarios
A methodology and its associated algorithms are presented for mapping a novel, field-based vehicular mobility model onto graphical processing unit computational platform for simul...
Kalyan S. Perumalla, Brandon G. Aaby, Srikanth B. ...
MSWIM
2003
ACM
15 years 12 months ago
Connectivity of wireless multihop networks in a shadow fading environment
This article analyzes the connectivity of multihop radio networks in a log-normal shadow fading environment. Assuming the nodes have equal transmission capabilities and are randoml...
Christian Bettstetter, Christian Hartmann
INFOCOM
2009
IEEE
16 years 1 months ago
A Queueing Model Framework of PCE-Based Inter-Area Path Computation
Abstract—Path computation elements (PCE’s) are used to compute end-to-end paths across multiple areas. Multiple PCE’s may be dedicated to each area to provide sufficient path...
Juanjuan Yu, Yue He, Kai Wu, Marco Tacca, Andrea F...
VRML
1998
ACM
15 years 10 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
CCGRID
2003
IEEE
15 years 12 months ago
Scheduling Distributed Applications: the SimGrid Simulation Framework
— Since the advent of distributed computer systems an active field of research has been the investigation of scheduling strategies for parallel applications. The common approach...
Arnaud Legrand, Loris Marchal, Henri Casanova