We explore a computationally efficient method of simulating realistic networks of neurons introduced by Knight, Manin, and Sirovich (1996) in which integrate-and-fire neurons are ...
This paper presents a new method for 3D cutting of geometrical space with application to airspace sectoring. This problem comes from the air traffic management but the proposed me...
Many applications in multiagent learning are essentially convex optimization problems in which agents have only limited communication and partial information about the function be...
Renato L. G. Cavalcante, Alex Rogers, Nicholas R. ...
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...