Abstract. In this paper we propose an optimal anytime version of constrained simulated annealing (CSA) for solving constrained nonlinear programming problems (NLPs). One of the goa...
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
In this paper we describe a technique for efficient parallelization of digital wave guide network (DWN) models based on an interpretation of the finite difference time domain (F...
In this paper, we present a simulation testbed for wireless and mobile telecommunication systems, a two-stage PCS parallel simulation testbed which makes use of a conservative sch...