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» Simulating Fluid-Solid Interaction
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KES
2000
Springer
15 years 10 months ago
ActiveCube: a bi-directional user interface using cubes
: ActiveCube is a bi-directional user interface that supports a person's creative work through constructing and interacting with 3-D virtual objects by using actual physical c...
Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki,...
DAGSTUHL
1997
15 years 8 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
JUCS
2008
166views more  JUCS 2008»
15 years 6 months ago
ASM Refinement Preserving Invariants
: This paper gives a definition of ASM refinement suitable for the verification that a protocol implements atomic transactions. We used this definition as the basis of the formal v...
Gerhard Schellhorn
WMCSA
1999
IEEE
15 years 10 months ago
TCP Performance in Wireless Multi-hop Networks
In this study we investigate the interaction between TCP and MAC layer in a wireless multi-hop network. Using simulation, we provide new insight into two critical problems of TCP ...
Mario Gerla, Ken Tang, Rajive Bagrodia
MABS
1998
Springer
15 years 10 months ago
ABCDE: Agent Based Chaotic Dynamic Emergence
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
Pietro Terna