The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
When they encounter problems with a novel or infrequently performed task, experienced users often complete their work by referring to manuals and trying task-oriented exploration....
The development of applications and tools for highperformance "computational grids" is complicated by the heterogeneity and frequently dynamic behavior of the underlying...
Sharon Brunett, Karl Czajkowski, Steven Fitzgerald...