Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
Turing first theorized that many biological patterns arise through the processes of reaction and diffusion [1]. Subsequently, reaction-diffusion systems have been studied in ma...
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...