In this paper we analyze the transparency of the generalized scattering transformation applied to teleoperation systems with constant time delay. Particularly, the human operator, ...
This paper describes the simulation of a foraging agent in an environment with a simple ecological structure, alternatively using one of three different control systems with varyi...
Cognitive mechanisms are shaped by evolution to match their environments. But through their use, these mechanisms exert a shaping force on their surroundings as well. Here we explo...
Abstract. Q-learning can be used to learn a control policy that maximises a scalar reward through interaction with the environment. Qlearning is commonly applied to problems with d...
Chris Gaskett, David Wettergreen, Alexander Zelins...
A robot that is to assist humans in everyday activities should not only be efficient, but also choose actions that are understandable for a person. One characteristic of human task...