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ANLP
2000
85views more  ANLP 2000»
15 years 8 months ago
The Efficiency of Multimodal Interaction for a Map-based Task
This paper compares the efficiency of using a standard direct-manipulation graphical user interface (GUI) with that of using the QuickSet pen/voice multimodal interface for suppor...
Philip R. Cohen, David McGee, Josh Clow
WSCG
2003
165views more  WSCG 2003»
15 years 8 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 11 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
APGV
2007
ACM
15 years 10 months ago
Perception and prediction of simple object interactions
For humans, it is useful to be able to visually detect an object's physical properties. One potentially important source of information is the way the object moves and intera...
Manfred Nusseck, Julien Lagarde, Benoît G. B...
ICC
2007
IEEE
130views Communications» more  ICC 2007»
15 years 10 months ago
Dynamic Interactive Multimedia Scenes in Mobile Broadcast Environments
Dynamic Interactive Multimedia Scenes (DIMS) is the latest 3GPP multimedia standard aiming at the development and delivery of rich media services over mobile networks, specifically...
Ahmed Younus, Wissam Abdel Samad, Thomas Stockhamm...