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AVSS
2009
IEEE
15 years 10 months ago
Bayesian Bio-inspired Model for Learning Interactive Trajectories
—Automatic understanding of human behavior is an important and challenging objective in several surveillance applications. One of the main problems of this task consists in accur...
Alessio Dore, Carlo S. Regazzoni
NAACL
1994
15 years 8 months ago
Predicting and Managing Spoken Disfluencies During Human-Computer Interaction
This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
Sharon L. Oviatt
FLAIRS
2007
15 years 9 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
ACMICEC
2008
ACM
272views ECommerce» more  ACMICEC 2008»
15 years 8 months ago
Adapting the interaction state model in conversational recommender systems
Conventional conversational recommender systems support interaction strategies that are hard-coded into the system in advance. In this context, Reinforcement Learning techniques h...
Tariq Mahmood, Francesco Ricci
HCI
2007
15 years 8 months ago
A System for Adaptive Multimodal Interaction in Crisis Environments
In the recent years multimodal interfaces have acquired an important role in human computer interaction applications. Subsequently these interfaces become more and more human-orien...
Dragos Datcu, Zhenke Yang, Léon J. M. Rothk...