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CGI
2000
IEEE
15 years 11 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...
ACMDIS
2000
ACM
15 years 11 months ago
Beyond the Snapshot: From Speculation to Prototypes in Audiophotography
In this paper we describe techniques used to move from a wide variety of speculative concepts to three working prototypes of potentially commercial audiophotography products. Stag...
Heather Martin, William W. Gaver
EICS
2010
ACM
15 years 11 months ago
User interface model discovery: towards a generic approach
UI model discovery is a lightweight formal method in which a model of an interactive system is automatically discovered by exploring the system’s state space, simulating the act...
Andy Gimblett, Harold W. Thimbleby
SIGGRAPH
1999
ACM
15 years 11 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
SIAMAM
2000
132views more  SIAMAM 2000»
15 years 6 months ago
An Envelope Method for Analyzing Sequential Pattern Formation
We examine sequential spatial pattern formation in a tissue interaction model for skin organ morphogenesis. Pattern formation occurs as a front sweeps across the domain leaving in ...
Gerhard C. Cruywagen, James D. Murray, Philip K. M...