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IV
1999
IEEE
91views Visualization» more  IV 1999»
15 years 11 months ago
Triangle Mesh Compression for Fast Rendering
Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
Dong-Gyu Park, Yang-Soo Kim, Hwan-Gue Cho
DEXAW
1998
IEEE
116views Database» more  DEXAW 1998»
15 years 11 months ago
Data-Mining: A Tightly-Coupled Implementation on a Parallel Database Server
Due to the increasingly di culty of discovering patterns in real-world databases using only conventional OLAP tools, an automated process such as data mining is currently essentia...
Mauro Sousa, Marta Mattoso, Nelson F. F. Ebecken
IPPS
1998
IEEE
15 years 10 months ago
BIP: A New Protocol Designed for High Performance Networking on Myrinet
Abstract. High speed networks are now providing incredible performances. Software evolution is slow and the old protocol stacks are no longer adequate for these kind of communicati...
Loïc Prylli, Bernard Tourancheau
ISCA
1998
IEEE
119views Hardware» more  ISCA 1998»
15 years 10 months ago
Execution Characteristics of Desktop Applications on Windows NT
This paper examines the performance of desktop applications running on the Microsoft Windows NT operating system on Intel x86 processors, and contrasts these applications to the p...
Dennis C. Lee, Patrick Crowley, Jean-Loup Baer, Th...
SIGGRAPH
1998
ACM
15 years 10 months ago
The Clipmap: A Virtual Mipmap
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...