Sciweavers

1730 search results - page 196 / 346
» Shimura Curve Computations
Sort
View
SI3D
2009
ACM
16 years 1 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
SEMCO
2007
IEEE
16 years 23 days ago
Perceptual Shape-Based Natural Image Representation and Retrieval
Human visual recognition is based largely on shape, yet effectively using shapes in natural image retrieval is a challenging task. Most existing methods are based on the geometric...
Xiaofen Zheng, Scott A. Sherrill-Mix, Qigang Gao
GRAPHITE
2006
ACM
16 years 14 days ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
SI3D
2006
ACM
16 years 14 days ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ECCV
2004
Springer
15 years 12 months ago
Cone-Beam Image Reconstruction by Moving Frames
In this paper, we present a new algorithmic paradigm for cone-beam image reconstruction. The new class of algorithms, referred to as cone-beam reconstruction by moving frames, enab...
Xiaochun Yang 0002, Berthold K. P. Horn