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SIGGRAPH
1998
ACM
15 years 10 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
CG
2006
Springer
15 years 6 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
VC
2011
106views more  VC 2011»
15 years 1 months ago
Width-bounded geodesic strips for surface tiling
Abstract We present an algorithm for computing families of geodesic curves over an open mesh patch to partition the patch into strip-like segments. Specifically, the segments can ...
Joe Kahlert, Matt Olson, Hao Zhang 0002
SIGGRAPH
1995
ACM
15 years 10 months ago
An interactive tool for placing curved surfaces without interpenetration
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without interpenetration. Using these algorithms, a model...
John M. Snyder
AI
2010
Springer
15 years 6 months ago
Understanding the scalability of Bayesian network inference using clique tree growth curves
Bayesian networks (BNs) are used to represent and ef ciently compute with multi-variate probability distributions in a wide range of disciplines. One of the main approaches to per...
Ole J. Mengshoel