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WDAG
2007
Springer
68views Algorithms» more  WDAG 2007»
16 years 2 days ago
Push-to-Pull Peer-to-Peer Live Streaming
In contrast to peer-to-peer file sharing, live streaming based on peer-to-peer technology is still awaiting its breakthrough. This may be due to the additional challenges live str...
Thomas Locher, Remo Meier, Stefan Schmid, Roger Wa...
ICNP
2006
IEEE
16 years 22 hour ago
DPTree: A Balanced Tree Based Indexing Framework for Peer-to-Peer Systems
— Peer-to-peer (P2P) systems have been widely used for exchange of voluminous information and resources among thousands or even millions of users. Since shared data are normally ...
Mei Li, Wang-Chien Lee, Anand Sivasubramaniam
ICANN
1997
Springer
15 years 10 months ago
On Learning Soccer Strategies
We use simulated soccer to study multiagent learning. Each team's players (agents) share action set and policy but may behave differently due to position-dependent inputs. All...
Rafal Salustowicz, Marco Wiering, Jürgen Schm...
SIGECOM
2004
ACM
115views ECommerce» more  SIGECOM 2004»
15 years 11 months ago
Limited reputation sharing in P2P systems
The increasing popularity of resource exchange through peerto-peer networks has encouraged the development of ways to support more complex commercial transactions over these netwo...
Sergio Marti, Hector Garcia-Molina
FLAIRS
2010
15 years 8 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle