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SIGGRAPH
1999
ACM
15 years 11 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
ICRA
1999
IEEE
155views Robotics» more  ICRA 1999»
15 years 11 months ago
3-D Cueing: A Data Filter for Object Recognition
This paper presents a novel method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called "3D cueing,...
Owen T. Carmichael, Martial Hebert
PG
1999
IEEE
15 years 11 months ago
Subdivision Surface Fitting to a Range of Points
The objective of this research is to apply the subdivision surface for surface fitting problems when generating surfaces from data points or polyhedral models. The basic idea is t...
Hiromasa Suzuki, Shingo Takeuchi, Fumihiko Kimura,...
SIBGRAPI
1999
IEEE
15 years 11 months ago
Piecewise Trilinear Deformation of Tomographic Models
: In this work we introduce an iterative method that deforms brain models built from tomographic images. The deformation is used for normalization purposes: individual models are d...
Sílvio de Barros Melo
IMR
1999
Springer
15 years 11 months ago
Mesh Association: Formulation and Algorithms
In computational simulation of coupled, multicomponent systems, it is frequently necessary to transfer data between meshes that may di er in resolution, structure, and discretizat...
Xiangmin Jiao, Herbert Edelsbrunner, Michael T. He...