We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
We address the problem of reconstructing 3D face models from large unstructured photo collections, e.g., obtained by Google image search or from personal photo collections in iPho...
This paper presents the ‘Bean’, a novel controller employing a multi-touch sensate surface in a compound curve shape. The design goals, construction, and mapping system are di...
We propose a new circularity measure inspired from Arkin [1], Latecki [9] tools of shape matching that is constructed in a tangent space. We then introduce a linear algorithm that...
We present a deformable model to reconstruct a surface from a point cloud. The model is based on an explicit mesh representation composed of multiple competing evolving fronts. Th...
Andrei Sharf, Thomas Lewiner, Ariel Shamir, Leif K...