In this paper we discuss a framework for modeling the 3D lung dynamics of normal and diseased human subjects and visualizing them using an Augmented Reality (AR) based environment...
Anand P. Santhanam, Cali M. Fidopiastis, Paul Dave...
Traditional shape from silhouette methods compute the 3D shape as the intersection of the back-projected silhouettes in the 3D space, the so called visual hull. However, silhouett...
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
So far the Non-Rigid Structure-from-Motion problem has been tackled using a batch approach. All the frames are processed at once after the video acquisition takes place. In this pa...
Marco Paladini, Adrien Bartoli, Lourdes de Agapito