A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
We prove that all single-vertex origami shapes are reachable from the open flat state via simple, non-crossing motions. We also consider conical paper, where the total sum of the ...
We present a novel matching and similarity evaluation method for planar geometric shapes represented by sets of polygonal curves. Given two shapes, the matching algorithm randomly...
—This paper introduces a method for computing the shape of a continuously-flexible (continuum) robot in 3-D space which includes gravity loading by applying Cosserat rod theory t...
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...