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IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
APSCC
2008
IEEE
16 years 1 months ago
Towards Service Supervision for Public Web Services
Public Web services are not designed to be used with specific other Web services in a composite Web service. This leads to the following requirements for the proper control of a ...
Masahiro Tanaka, Yohei Murakami, Toru Ishida
SERP
2007
15 years 8 months ago
Software Engineering Design Patterns for Relational Databases
– The use of design patterns such as the GRASP (General Responsibility Assignment Software Principles) or GoF (Gang-of-Four) patterns in software engineering has been well-docume...
Cyril S. Ku, Thomas J. Marlowe, Tatyana Budanskaya...
DAC
1994
ACM
15 years 10 months ago
The Design of High-Performance Microprocessors at Digital
Today's high-performance single-chip CMOS microprocessors are the most complex and challenging chip designs ever implemented. To stay on the leading edge, Digital's micro...
Thomas F. Fox
EH
2005
IEEE
119views Hardware» more  EH 2005»
16 years 4 days ago
Evolutionary Computation Technologies for the Automated Design of Space Systems
The Evolvable Computation Group, at NASA’s Jet Propulsion Laboratory, is tasked with demonstrating the utility of computational engineering and computer optimized design for com...
Richard Terrile, Hrand Aghazarian, Michael I. Ferg...