It is known that emotions are experienced by both body and mind. Oftentimes, emotions are evoked by sub-symbolic stimuli, such as colors, shapes, gestures, or music. We have built...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
A software system interacts with third-party libraries through various APIs. Insufficient documentation and constant refactorings of third-party libraries make API library reuse ...
Tao Xie, Mithun Acharya, Suresh Thummalapenta, Kun...
In this paper, we propose a new tactile display which produces spatio-temporal stress patterns on a 2-D plane. The first prototype of the display consists of an octagonal arrange...
One of the major problems with participatory design is that it is extremely difficult to apply it to current developments. Software development for the mass market is one aspect o...