Sciweavers

4447 search results - page 359 / 890
» Service Interaction Patterns
Sort
View
ICMCS
2000
IEEE
115views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Common Time Reference for Interactive Multimedia Applications
A delay of about 100 ms gives human communicators the feeling of live interaction. Since in a global network the propagation delay alone is about 100 ms, every other delay compone...
Mario Baldi, Yoram Ofek
AAI
2005
166views more  AAI 2005»
15 years 6 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri
WWW
2006
ACM
16 years 7 months ago
Interactive wrapper generation with minimal user effort
While much of the data on the web is unstructured in nature, there is also a significant amount of embedded structured data, such as product information on e-commerce sites or sto...
Utku Irmak, Torsten Suel
HIP
2005
Springer
172views Cryptology» more  HIP 2005»
16 years 6 days ago
Building Segmentation Based Human-Friendly Human Interaction Proofs (HIPs)
Human interaction proofs (HIPs) have become common place on the internet due to their effectiveness in deterring automated abuse of online services intended for humans. However, th...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
INFOCOM
2012
IEEE
13 years 9 months ago
Coding and replication co-design for interactive multiview video streaming
—Multiview video refers to the simultaneous capturing of multiple video views with an array of closely spaced cameras. In an interactive multiview video streaming (IMVS) system, ...
Huan Huang, Bo Zhang, S.-H. Gary Chan, Gene Cheung...