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ICPR
2010
IEEE
16 years 1 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
EVOW
2010
Springer
16 years 1 months ago
Learning to Dance through Interactive Evolution
A relatively rare application of artificial intelligence at the nexus of art and music is dance. The impulse shared by all humans to express ourselves through dance represents a u...
Greg A. Dubbin, Kenneth O. Stanley
IWPC
2006
IEEE
16 years 18 days ago
Alborz: An Interactive Toolkit to Extract Static and Dynamic Views of a Software System
: Alborz is a multi-view, interactive, and wizard-based software architecture reconstruction and evaluation toolkit that takes advantage of the Eclipse plug-in technology to provid...
Kamran Sartipi, Lingdong Ye, Hossein Safyallah
SI3D
2005
ACM
16 years 4 days ago
Interactive deformation of light fields
We present a software pipeline that enables an animator to deform light fields. The pipeline can be used to deform complex objects, such as furry toys, while maintaining photo-re...
Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levo...
PREMI
2005
Springer
16 years 2 days ago
I-EMO: An Interactive Evolutionary Multi-objective Optimization Tool
With the advent of efficient techniques for multi-objective evolutionary optimization (EMO), real-world search and optimization problems are being increasingly solved for mulitple ...
Kalyanmoy Deb, Shamik Chaudhuri